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Nerdarchy > Uncategorized  > Under the Dome: Feast — The Hunger That Never Ends

Under the Dome: Feast — The Hunger That Never Ends

Feasts in D&D: More Than a Meal — A DM & Player Guide to Using “Feast” in Your Story
Building Characters With Purpose: Giving Your PC Goals That Matter at the Table

Inside the Dome, everyone’s hungry for something.
Food. Power. Freedom. Revenge.
The Dome doesn’t care which—it just makes sure you never get enough.

A feast under the Dome isn’t just a meal. It’s a performance, a battle, and a confession rolled into one. Because when resources are scarce and chaos reigns just beyond the walls, every act of indulgence carries a cost.


🩸 The Feast as Survival

Under the Dome, survival isn’t a guarantee—it’s a negotiation. Food is rationed, grind is currency, and even clean air comes with a price tag.
A feast, then, becomes an act of rebellion. A moment of defiance against decay.

  • A gang slaughters a mutant rothe and roasts it in a ruined plaza, celebrating a rare victory.

  • A noble family hosts a banquet beneath the Spire’s shadow, eating like gods while their servants starve outside the gates.

  • A drifter in the Brocks finds half a can of preserved fruit and shares it with strangers—the first sweetness they’ve tasted in years.

Each feast tells a story. Each bite is a gamble.
And somewhere, something is always hungry enough to notice.


🧠 The Feast as Corruption

In D&D terms, “feast” isn’t always physical. It’s temptation. The hunger for more—more power, more control, more survival at any cost.
Chaos magic itself is the ultimate banquet: endlessly offering seconds, and never warning you that each course changes you a little more.

  • A sorcerer feasts on the energies of a chaos storm to supercharge their spell—and grows a second shadow.

  • A fleshwarper devours knowledge forbidden to mortals, and the knowledge devours them in return.

  • A party discovers an artifact that can generate food for a thousand… but it only works when fed fresh blood.

A feast in the Dome is never free.
It’s just a question of who gets eaten last.


💀 The Feast as Horror

Horror in Under the Dome thrives on the illusion of plenty.
Picture a table piled high with glowing fruit, aromatic meat, and chalices of crystalline wine—while the Dome outside flickers and cracks.
Everyone at the table smiles, but no one eats. Because they remember what happened the last time they did.

Horror feast ideas for your campaign:

  • A cult hosts a “Communion of Light” where every attendee must consume a piece of a living being—believing it grants protection from chaos.

  • A dome’s lower district celebrates “Feast Day” with food grown too fast in chaos fields—tasting perfect, but whispering in your dreams.

  • A noble feast suddenly freezes in time mid-course, leaving the guests aware but unable to move as they watch themselves rot over hours.

Horror isn’t just starvation—it’s satisfaction that feels wrong.


⚙️ Running Feast at the Table (DM Tips)

The feast is one of your strongest storytelling tools. It slows the pace, lowers the party’s guard, and reveals more about who they are than any combat ever could.

  1. Use Feast Scenes as Mirrors: What do your characters eat when they’re finally safe? Who gets the first serving? Who gives up theirs for someone else?

  2. Layer the Setting: The tableware might be made from salvaged crystal, the food from chaos-twisted creatures, the drinks brewed from recycled water. Every detail should remind them of what’s been lost.

  3. Let the Feast Change Them: Whether physically, emotionally, or magically—nobody walks away from a feast unchanged.

  4. Reward Roleplay with Consequence: Those who indulge might gain strength, but at a cost. Those who abstain might miss the boon, but keep their soul intact.


🔥 For the Players

Feasts reveal who your character really is when they aren’t running or bleeding.

  • Do they hoard, share, or refuse?

  • Do they toast to survival or mourn what was lost?

  • Do they notice what’s missing from the table—or who?

Because in Under the Dome, a full stomach can be a sin, and hunger can be holy.


🕯️ Closing Thought

Feast is the illusion that we’ve won—if only for a moment.
But under the Dome, the hunger never ends.
The city devours itself one meal at a time: stone by stone, body by body, soul by soul.

So eat. Celebrate. Indulge.
Tomorrow, the Dome might crack.
And the storm outside is always hungry.

Thanks for reading. Until Next Time, Stay Nerdy!!

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Ted Adams

The nerd is strong in this one. I received my bachelors degree in communication with a specialization in Radio/TV/Film. I have been a table top role player for over 30 years. I have played several iterations of D&D, Mutants and Masterminds 2nd and 3rd editions, Star wars RPG, Shadowrun and World of Darkness as well as mnay others since starting Nerdarchy. I am an avid fan of books and follow a few authors reading all they write. Favorite author is Jim Butcher I have been an on/off larper for around 15 years even doing a stretch of running my own for a while. I have played a number of Miniature games including Warhammer 40K, Warhammer Fantasy, Heroscape, Mage Knight, Dreamblade and D&D Miniatures. I have practiced with the art of the German long sword with an ARMA group for over 7 years studying the German long sword, sword and buckler, dagger, axe and polearm. By no strecth of the imagination am I an expert but good enough to last longer than the average person if the Zombie apocalypse ever happens. I am an avid fan of board games and dice games with my current favorite board game is Betrayal at House on the Hill.

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